using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace ForgottenStar.Elysium
{
	public class Engine
	{
		#region Fields

		#endregion

		#region Properties

		#endregion

		#region Constructor / Deconstructor

		public Engine()
		{

		}

		#endregion

		#region Methods / Functions

		#endregion
	}
}
